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Statbel Junior

Making statistics child’s play

Transforming complex national statistics into an engaging, interactive learning platform tailored for primary school students.

Client

Statbel

Industry

Public sector & education

Timeline

1.5 months

Services Delivered

Design sprint & UX architecture

A Visual Showcase

Discover the process

From challenge to solution: a visual breakdown.

From sketch to final design — overview of the Statbel Junior design process

The Briefing

Statistics for kids.
Clear for teachers.

The context

Statbel Junior is the children’s platform of Statbel, the Belgian statistical office. The goal was to make the existing website more user-friendly and future-proof, translating Statbel’s vision into a concept that meets teachers’ expectations and is easy to use for their pupils.

The challenge

The platform is used on computers, tablets, projectors and smartboards, in three languages. So the new concept had to work for one pupil at home just as well as for a whole class in front of the digital whiteboard.

1.5

months

From intake and remote design sprint to user-tested prototype and functional analysis.

2

rounds of user testing

With primary school pupils, refining the prototype after each session.

Process & Methodology

From a remote Design Sprint to
functional analysis in 1.5 months

01

Intake & Challenge

Aligning with the Statbel Junior team on goals, audiences and the long-term vision for the platform.

02

Remote Design Sprint

Four fully remote workshops to map the challenge, sketch solutions and decide on the concept together.

03

Hi-fi Prototype

Turning the chosen ideas into a clickable, high-fidelity prototype for pupils and teachers.

04

User Testing with Kids

Two rounds of testing with primary school pupils, refining the prototype after each session.

05

Functional Analysis

Documenting every screen, feature and chart type as a solid foundation for development.

Sketch wall from the remote design sprint workshop
Overview board of the user testing sessions with pupils

The Deliverables

A learning platform
where data comes alive

01

A hi-fidelity prototype

Clickable high-fidelity simulation used to test data visualizations, exercise mechanics, and gamification loops directly with end users.

02

A functional analysis

A lean, development-supportive specification mapping core feature requirements and user journeys to inform rapid wireframing and interface decisions.

03

A Design-centric mindset

A fast-paced, iterative sprint methodology focused on experimentation, early failure, and aggressive de-risking of platform ideas.

Lessons Learned

Takeaways from this project

01

Remote works, with a clear plan

A fully remote design sprint kept the whole Statbel team involved, as long as every workshop had a clear goal and a shared digital whiteboard.

02

Test with the real audience

Kids use a website differently than adults expect. Testing with primary school pupils kept the concept honest and playful.

03

Design for the classroom, too

Statbel Junior is used on tablets, projectors and smartboards, so every screen had to work for one pupil and for a whole class.

04

Iterate between test rounds

Two rounds of testing, with improvements in between, let us validate the fixes from the first round before finalizing the concept.

05

Document for the next team

A detailed functional analysis turns a prototype into something a development partner can estimate, plan and build.

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